Having the most health, the best hand and the flashiest creatures in play won’t mean squat if your opponent can ultimately kill you in fewer turns – especially if said opponent may be holding onto a surprise burst of damage, such as a Charge creature or a last-second Lightning Bolt. (For example, if you can consistently deal five damage each turn against an opponent with 15 health, you’ve put them on a three-turn clock.)Įssentially, a match of Legends is a race to get the opponent’s health to zero, so it’s crucial to see who’s “ahead” in the race when deciding your next play. Comparing health totals seems like a straightforward way to see who’s on top, but other factors like board presence, hand size and remaining runes can turn the tide in an instant.įor this reason, an important metric for newer players to learn is the “clock.” Generally speaking, the clock is the number of turns it will take to beat a player. “Who’s winning?” is a deceptive question in The Elder Scrolls: Legends. Obviously, some cards work best before attacking – such as Divine Fervor to buff your creatures or Shadowfen Priest to silence an impassible Guard creature in your path – but generally speaking, it’s best to leave your opponent with as few targets as possible in the case of a sudden Prophecy play. Thus, to prevent your freshly-played finisher from getting hit with a clutch Piercing Javelin, make it a habit to do your attacks first.
Prophecy cards, which can be played instantly for free if drawn from a rune break, let your opponent make a sudden play right in the middle of your turn – whether it be a simple Guard creature to block your next blow, or an outright removal of your biggest threat. Well, thanks to The Elder Scrolls: Legends’ rune system – which allows players to automatically draw (and potentially even play) a free card once they lose a set amount of life – your opponent can do just exactly that if you’re not careful. After all, what’s the harm in building up your board if your opponent can’t react during your turn? Too often, overly-eager players will play out their hand as soon as their turn begins before moving on to attacking. While some of these tips can be reverse-engineered to card games as a whole, some advice applies exclusively for The Elder Scrolls: Legends and its unique features, such as… Breaking runes too hastily Thankfully, that means every opportunity for a simple mistake or mishap is also an opportunity to learn, grow and play even better.įor your benefit, we can skip some of that “learning from your mistakes” stuff by showcasing five common errors newcomers (and the occasional experienced player) may be prone to – and what you can do to course-correct and avoid those bad habits. The Elder Scrolls: Legends is a game of skill, strategy, resourcefulness and a little luck.