This unit can do a "one-two punch" of sorts by freezing an unprotected enemy before unleashing a powerful Omni-Blade attack.Since Repair Matrix prevents you from being knocked out, the Alliance Infiltration Unit's natural speed allows it to easily reach downed players. The Alliance Infiltration Unit serves as an excellent support/revival class.However, if you are sync killed you will NOT get back up, so be cautious around enemies with such instant-kill attacks. This allows the Infiltration Unit to get up-close and personal with enemies without fear of wasting too many consumables. Repair Matrix also gives a very brief moment of invulnerability. It works in a similar manner to Stimulant Packs, with the added bonus of an instant revival if downed during the duration of the power. Repair Matrix is a powerful survival tool for this kit.The Alliance Infiltration Unit is built for close-quarters combat, with the fairly short-range power Snap Freeze, its version of Tactical Cloak, which can grant bonus shotgun damage on Rank 6, and the invulnerability power Repair Matrix.The Alliance Infiltration Unit Infiltrator can take cover, and can roll from cover to cover.Dodge (Acrobatics) – The Alliance Infiltration Unit Infiltrator flips to evade incoming attacks and cross obstacles.Grab (Cryo Omni-Blade Stab) – The Alliance Infiltration Unit Infiltrator drags an enemy over cover and then executes them by stabbing with a cryo omni-blade.Heavy Melee – The Alliance Infiltration Unit's heavy melee uppercuts an enemy with a cryo-infused omni-blade.
Melee Sequence: The Alliance Infiltration Unit executes a series of up to three kicks.